Hi! I've only posted here maybe once, but I'm looking to change that and have been working to improve my joinery.
Specifically, I recently had the geometric realization that adjusting the horizontal angle on my miter saw is one of the least precise adjustments I can make, when trying to make two cuts that add up to 90 degrees. So instead, I now set the angle for the smaller angle, make the first cut, then set the workpiece for the second piece using a square against the fence. Basically, I'm rotating the piece so it's 90 degrees to the saw fence, and that lets me cut the complementary angle without realigning the saw angle.
The new problem is that because I'm still using slightly-warped and slightly-twisty stock, the surfaces aren't terribly great for gluing up. In one case, I glued up one end of a diagonal brace but the other end was lifting up, off-plane. Hand sanding with a block helps, but more often than not, I end up rounding off the edges and glue leaks out. So I'm now seeking recommendations for a small hand plane, so that I can have better, flatter surfaces to glue together.
Is this the right approach? If I'm mostly working with narrow stock like 1x4-inch, is there a correct-sized hand plane to smooth out an end-grain on that small of stock? Apologies in advance for not really knowing all the right wood terminology. I'm still learning.
Ideally, I'd like to buy something that will be versatile and serviceable for a long time. So cost isn't too important, but ideally it'd be proportional to my (few) other tools. If I know what to look for, I'll keep my eye out for such a specimen while at the thrift store.
EDIT: To clarify, a use-case would be if I'm gluing a diagonal brace at mid-height of a post. If i had a plane, I could work the post so that it has a flat face, so that the brace won't deviate left/right. For the diagonal brace itself, I can mostly trust my miter saw to cut the angle reasonably plumb.
EDIT 2: Might I actually want a card scraper instead?
EDIT 3: y'all are awesome and I now have a fair number of suggestions to consider. I guess there goes all my disposable money for September, once I go visit the nearby woodworking shop.
Related to moderation are the notions of procedural fairness, including 1) the idea that rules should be applied to all users equally, that 2) rules should not favor certain users or content, and 3) that there exists a process to seek redress, to list a few examples. These are laudable goals, but I posit that these can never be 100% realized on an online platform, not for small-scale Lemmy instances nor for the largest of social media platforms.
The first idea is demonstrably incompatible with the requisite avoidance of becoming a Nazi bar. Nazis and adjoining quislings cannot be accommodated, unless the desire is to become the next Gab. Rejecting Nazis necessarily treats them different than other users, but it keeps the platform alive and healthy.
The second idea isn't compatible with why most people set up instances or join a social media platform. Fediverse instances exist either as an extension of a single person (self-hosting for just themselves) or to promote some subset of communities (eg a Minnesota-specific instance). Meanwhile, large platforms like Meta exist to make money from ads. Naturally, they favor anything that gets more clicks (eg click bait) than adorable cat videos that make zero revenue.
The third idea would be feasible, except that it is a massive attack vector: unlike an in-person complaints desk, even the largest companies cannot staff -- if they even wanted to -- enough customer service personnel to deal with a 24/7 barrage of malicious, auto-generated campaigns that flood them with invalid complaints. Whereas such a denial-of-service attack against a real-life complaints desk would be relatively easy to manage.
So once again, social media platforms -- and each Fediverse instance is its own small platform -- have to make some choices based on practicalities, their values, and their objectives. Anyone who says it should be easy has not looked into it enough.